UPDATE 5: GRAND FINALE
Welcome back to Victory Road! Jackie the Gourgeist really ended up joining the team. I EV trained her on hordes to max out her Attack stat, because otherwise it wouldn't have been that great as a Size S Gourgeist with a Timid nature. It's fascinating to see how much of a difference a good EV distribution makes, because after that she could keep up with the rest of the team easily.
When Jackie reached level 70, we continued the journey. She was so great at handling all the trainers' Fighting and Psychic types, I couldn't have chosen a better Pokémon.
What I really appreciate about this Victory Road is that you get all those shortcuts for going back to the beginning or the healing spot in the middle and then quickly returning to where you left off. Nice, nice.
But no amount of healing could have prevented what happened next. Minerva (Honchkrow) was killed by a trainer's Leafeon. She missed Fly twice in a row while the Leafeon used Swords Dance twice, and then it obliterated her with Double-Edge. I fucking hate Fly. It's the only 95% accuracy move that ever does this. :'D RIP Minerva. After the hours I spent raising you, and the Octillery I sacrificed to get you back, you were pretty great for the ca. 5 battles you actually got to do something in.
Minerva was replaced by Lucy the Wigglytuff. But I didn't bother to train her before continuing because there wasn't much of Victory Road left. I made it to the end without any further casualties.
Pokémon League Roll 5: Randomly determine a team member. This team member is the only one that can be used on this area, until either the member is killed or all important events are done.
RIP in pieces Charon (Wartortle). His tail wasn't full of secrets like Nathan's, but full of bad luck. :'D It would have been so triumphant if he had survived this adventure without evolving, but no, he's going to die in the last moment. I wonder what it feels like to know that you're going to die while your trainer takes her sweet time to grind up the newest team member.
This still isn't the worst thing that could have happened. And it decides in which order I'll fight the E4 members. It's an honorable death.
Healing items in the bag: one Hyper Potion, two Full Restores and some berries from the daily events. Let's do this.VS Malva:
If the Pyroar didn't know Wild Charge, I'd just set up Rain Dance and plow through her team. But no, better kill it with one hit and save the Rain Dance for later. To my utter horror, she was faster AND used Noble Roar instead, which lowers both Attack and Special Attack, so one Surf wasn't enough. :'D Buuut in her second turn, she still didn't use Wild Charge, but Hyper Voice. It's a mystery. Anyways, after that Charon used Rain Dance and finished the others with one hit each, but got quite a beating from the Talonflame. He lost half of his HP in this battle. I'm not going to heal him. If I still had those 34 Full Restores, maybe I would try, but under these circumstances he won't make it...VS Wikstrom:
Charon learned Dig. He's too smol to learn Earthquake. :c Klefki fortunately only got to put one layer of Spikes before it went down, a good start. But the Probopass got him by spamming Discharge. RIP Charon. You were the bravest eternal Wartortle ever, and this was the saddest death of them all.
Herman (Snorlax) finished the Probopass with Earthquake, Kiriri (Manectric) beat the Scizor with Flamethrower, and Jackie (Gourgeist) beat the Aegislash with Phantom Force.VS Drasna:
Senna (Crustle) beat the Dragalge with Earthquake, and Lucy (Wigglytuff) handled the rest with Dazzling Gleam.VS Siebold:
Thunderbolt one-shots from Kiriri everywhere.VS Diantha:
Kiriri beat Hawlucha, Herman beat Tyrantrum, Lucy beat Goodra, Gourgeist (with Ice Beam) and Aurorus (with Grass Knot - Wigglytuff is very versatile), and Jackie beat Gardevoir. I'm a little sad Herman didn't get to use Heavy Slam anywhere, but I wanted to use Jackie and Lucy after putting so much time into raising them. They did very good. ;u;
It's over! I didn't get everyone killed!
Thanks for reading! I hope you enjoyed the suffering from the comfy places in the audience! I somewhat enjoyed it from the not-so-comfy place in the battlefield. :'D
I definitely recommend this challenge in a Gen 6 game with the Exp Share on. It's thrilling, but you don't get set back for days every time someone dies.
7.8/10, a little too much blood. ovob
Where were we? Right, grinding in Frost Cavern. Got Miriel (Reuniclus) to level 50 and Senna (Dwebble) to level 48 or something. Senna evolved into Crustle, of course. I didn't like that she got a ton of Special Attack EVs from this training session, but what can ya do. The wild Pokémon in any other area give way too little exp to make a long grinding session like this bearable.
Went back to Anistar City and got the 7th Badge! Senna proved herself useful and beat the Sigilyph and Meowstic, and Kiriri (Manectric) handled the Slowking.
And then it was time to save the world because there was clearly no one else who could handle that uughhhghgh
Lysandre Labs Roll 1: Randomly determine a team member. This team member is now dead.
A great way to start this mission, isn't it? RIP Mari (Pyroar). To be honest, if I had to choose who dies, I would have chosen her because she couldn't do much anymore with this terrible set of common weaknesses, shallow movepool and -SpAtk nature. But it was still sad.
Minerva (Murkrow) joined the team. Let's see when I can get the Dusk Stone to evolve her... Ah, in Terminus Cave! Won't be long until then. It just FEELS like forever with a Pokémon who is so weak before evolving. :'D I don't want to anticipate the following events too much, but the only trainer Pokémon she was allowed to fight before evolving were Liepards.
Cleared the area, listened to AZ's tragic story (I still love those amazing illustrations), tried to stop the Ultimate Weapon... Let's go to Frost Cavern again for some more grinding for Minerva, the end of the world will probably wait for me.
Team Flare Secret HQ Roll 15: Buy 20 items.
Yes yes yesss very good. Bought 20 Full Restores.
It's getting increasingly harder not to get murdered while switch-grinding. If Shauna bothers to come here, why doesn't she heal my team even once? Calem's team is good as new for every battle. :V
! I put it on my team because I wanted to reset for a decent nature and stats, which you can't do efficiently without adding it to the team since there is no break between the capture and the Lysandre battle. It got Modest nature and 31IV in HP, SpAtk and Speed on the first try! The defenses are awful, but I'd rather keep this one than push my luck.
Lysandre's Mega Gyarados was terrible as always, but Herman (Snorlax) was able to withstand some Aqua Tails and put it to sleep with Yawn, so Kiriri (Manectric) could finish it off.
I don't like how the other characters shake off this traumatic event so easily. :'D If everyone else who was in this base ISN'T fucking dead, maybe they should have mentioned that they escaped.
Route 18 Roll 11: You can't use healing items here.
Caught Remy the Sandslash
. Nothing else of note happened.
Terminus Cave Roll 15: Buy 20 items.
Wheeeeee! \o/ Bought more Full Restores and Max Repels.
Accidentally killed the catch, a Pupitar. That would have been a nice Pokémon. :c
Finally got the Dusk Stone for Minerva (Murkrow) and she evolved into a beautiful Moxie Honchkrow. Her defenses are still bad, but only Manectric-level-bad and not unuseable-bad. At least when she finally catches up with the others' levels.
Lots of nice items in this cave, I especially like the Brick Break TM~
Couriway Town Roll 6: You can't catch a pokemon here.
It could be worse.
Battled Sycamore, and now I finally get what the treasure is that he talks about. D: It's the Gyaradosite that you get here in the postgame. Sycamore took it from the dead bodies of his friend Lysandre and his Pokémon and put it here for me to find. D: D: D: If that's not the ultimate hint that Lysandre is SUPER DEAD, I don't know either...
And why was I so slow to get this? Because I had always forgotten about the Sycamore encounter by the time I collected that Gyaradosite. :'D
Route 19 Roll 3: Randomly determine a team member. This team member will now be replaced with an equally random box member. The previously boxed member cannot leave the team (unless rolled otherwise) and only if this member dies can the other member who was boxed return to the team.
No. NO. DON'T YOU DARE--
It took Minerva (Honchkrow). All this suffering until she finally evolved... All the times the other team members risked their lives for her... Of course she gets taken away right at the moment she started to be good.
And is replaced by a tiny fucking fish thing. Anne the Remoraid was put on the team.
I quickly used her to evolve my Mantyke before she evolved into Octillery herself. Octillery is pretty interesting, actually... They can learn moves of almost every type, so they can cover anything the team is lacking in. If only she wasn't so slow and defensively average, and if only I wasn't already stuck with another mediocre Water type, Charon the eternal Wartortle... Oh well, one point of a Nuzlocke is to use Pokémon you wouldn't normally, so let's do this!
Caught Sebastian the Weepinbell
Anne gained levels quickly, nobody was murdered in the three consecutive rival battles, and we reached the last city on this journey.
Snowbelle City Roll 7: You can catch the first 2 Pokemon here.
There are no wild Pokémon here.
Trained Anne (Octillery) against the wild Pokémon on Route 19 for a very, very long time. I figured level 52 was enough for her to start fighting trainers and continue. (The others were level 66 at this point.) Someone needs to pick up the Gym Leader from the Pokémon Village before he forgets what civilization is like.
Route 20 Roll 2: Manually choose a Pokemon. This Pokemon will be killed.
As much as I wanted to use Octillery after playing with her fun movepool, I just loved the others more, and I wanted my Honchkrow back instead of grinding ANOTHER new Pokémon. :'D RIP Anne. Hope you enjoyed the hours I put into raising you. In Soviet Kalos, potential wastes you.
Got Minerva (Honchkrow) back and went through the weird forest.
Caught Lucy the Jigglypuff
Pokémon Village Roll 16: Throw away a random item completely.
Had to throw away my Max Potions. At least I didn't have that many. :c
Made Wulfric go back to his job and caught Tamara the Gothorita
After collecting all the items, I went back to Snowbelle City, too, and challenged the last Gym.
Got the eighth Badge! Kiriri (Manectric) beat the Abomasnow (she knows Flamethrower), Senna (Crustle) beat the Cryogonal, and Kiriri also handled the Avalugg after Herman (Snorlax) had put it to sleep.
Route 21 Roll 19: Nothing happens.
Caught Karen the Scyther
Minerva (Honchkrow) finally caught up with the others and is doing pretty well now. Everyone is level 69 after this route.
Time for the last part of the journey, Supreme Murder Cave!
Victory Road Roll 17: Empty your bag of all items that can be thrown away.
I... I'm just... going to scream at the sun for a while.
Okay. At least this will be entertaining to watch for y'all. :'D
No potions, only death! I can be super careful and go back to the Pokémon Center after every trainer, but there will still be blood. There are tons of Fighting types and most of my Pokémon are squishy.
Threw away everything that I don't want to transfer to my other games later, like the valuable evolution items. The rule doesn't say anything about the items the Pokémon are holding at that moment, so those stay, too. D<
Then I went to all the areas with waterfalls and collected the items there. They were mostly Arceus plates. Also some great TMs, a Heart Scale and the grand total of one Full Restore. ;w;
Let's go. ;A;
Caught Victor the Gurdurr
The trainers here are as murderous as expected, even though my Pokémon are 10 levels higher than theirs. Not too far in, Miriel (Reuniclus) was killed by a Mienshao. Critical hit U-Turn at over half HP. Pretty sure she would have survived this hit if I had healed her. RIP Miriel. I really liked you.
Time to not be an idiot and grind up a new team member before continuing! This is hard enough with a full team, it will be impossible with 5 Pokémon. And no switch-grinding on the way either. The new team member must be level 70 before I battle the next trainer in this hellhole.
I'm heavily considering Jackie the Pumpkaboo because a Ghost type is very convenient with all those Hi-Jump Kicking monsters, but not sure yet.
To be continued! The next update will be the finale. Wish me a non-disastrous roll for the Pokémon League area! Team:
Snorlax, Manectric, Wartortle, Crustle, HonchkrowBox:
Pidgey, Flabébé, Gulpin, Meditie, Mawile, Tyrunt, Throh, Dedenne, Pachirisu, Kecleon, Lapras, Mantine, Skrelp, Carnivine, Karrablast, Stunfisk, Basculin, Klefki, Pumpkaboo, Foongus, Haunter, Krookodile, Sneasel, Sandslash, Weepinbell, Jigglypuff, Gothorita, Scyther, GurdurrDead:
Quilladin, Butterfree, Vivillon, Fletchinder, Grumpig, Lucario, Pyroar, Octillery, Reuniclus
Last time, we left off at Route 13.
Molly evolved into Krookodile, and that's all that happened here.
Kalos Power Plant Roll 19: Nothing happens.
Which describes the whole experience here because the Team Flare grunts are weak as fuck. :'D
Then I reached Lumiose City again and went straight to the Gym.
Won the fifth Badge! Molly (Krookodile) dealt with all of them. Moxie is a fun Ability. ovo
Explored the rest of Lumiose City, collected all the Items, learned all the Roller Skate Tricks, bought lots of different Pokéballs... That kind of stuff.
Route 14 Roll 9: In this area, grass, water and cave levels are each counted as seperate catch chances.
Ayyyy! So that means grass, swamp and water for the Laverre Nature Trail.
Caught Niles the Carnivine
, Constanza the Karrablast
and Carl the Stunfisk
Laverre City Roll 1: Randomly determine a team member. This team member is now dead.
Well, things just went too well for too long. :'D I didn't need my heart anymore anyway.
RIP Lenny (Grumpig). I'm sorry for not liking you in the beginning, you turned out fantastic. QAQ
Now this is the worst thing that could have happened because Lenny had been put on the team by a Roll 3 [Randomly determine a team member. This team member will now be replaced with an equally random box member. The previously boxed member cannot leave the team (unless rolled otherwise) and only if this member dies can the other member who was boxed return to the team]
to replace Charon (Wartortle). Charon had gotten a Roll 4 before: [Randomly determine a team member. This team member cannot evolve, ever, but also has to remain on the team until dead.]
So now Charon has to come back to the team and stay until he dies.
If it was any other Pokémon, I'd consider to just end their misery quickly and let them be killed, but it's a Wartortle. One of my absolute favourite Pokémon. ;w; So let's try to keep him alive!
Caught Will the Basculin
Went to the Gym and won the sixth Badge! Molly (Krookodile) beat Mawile and Mr. Mime, but then I got scared and switched to Herman (Snorlax) for the Sylveon. xD
Poké Ball Factory Roll 15: Buy 20 items.
Yessssss very good! Bought 20 Max Repels. I'll try to save most of them for Victory Road haha
Cleared the area without any special occurences.
Route 15 Roll 11: You can't use healing items here.
I'm kinda used to this by now. :'D It's just annoying when you have to grind a low leveled team member and switch to the others every time, so they always get hit.
Caught Minerva the Murkrow
. She has her Hidden Ability. Very good birb!
Dendemille Town Roll 16: Throw away a random item completely.
The Awakenings had to be sacrificed. Nothing too tragic, hopefully. xD
Having reached the Move Deletor and Move Relearner, I bought a lot of TMs and updated my team's movesets. Herman (Snorlax) doesn't need Surf anymore now that Charon (Wartortle) is back. Too bad Molly (Krookodile) and Mari (Pyroar) can't forget Cut and Strength yet because that will still be needed in lots of places. But it's nice that Cross (Lucario) finally gets a Steel type move, Metal Claw.
Lost Hotel Roll 18: For all important battles (Team Rocket, Gym Leaders, Rival battles) you will use the following rules: Randomly determine which move you are allowed to use, if you switch you have to randomly determine to which pokemon you switch and if you want to use an item, you have to flip a coin to decide whether you're allowed to use one or not. (Game of Chance Rules by Nonparael)
I'm glad this only happens in places with no important battles. :'D
Caught Lexis the Klefki
and impressed the legendary Roller Skater. xD
Route 16 Roll 7: You can catch the first 2 Pokemon here.
Caught Jackie the Pumpkaboo
and Nora the Foongus
While fighting the trainers on this route, Charon the eternal Wartortle finally caught up with the others' level. He isn't doing too bad, actually. He has higher defensive stats than most of the fully evolved Pokémon, and with Eviolite he tops them all by far. But his offensive stats are pitiful. He gets by by using Rain Dance to power up his Water moves. Maybe he will survive??
After this detour, it's time to advance the plot and go into Frost Cavern without proper clothing because you can't buy winter clothes until Snowbelle City.
Frost Cavern Roll 13: You can only use healing items inside of battle.
Okay, that's a lot better than none at all. : D
Caught Paul the Haunter
Did I say Reflection Cave is Murder Cave? Because this one is Murder Cave, too. All those Fighting types that almost my whole team is weak against. Can't really use Kiriri (Manectric) either because they usually know Bulldoze and her Defense is shit.
Long story short, Cross (Lucario) got killed by a Black Belt's Throh. I don't know, man. Normally, his Aura Sphere killed everything in one hit after Mega Evolving. RIP Cross, you were pretty okay.
Put Miriel the Solosis on the team to do something against the Fighting weakness and cleared the rest of the cave. Miriel evolved into Duosion and then Reuniclus.
Route 17 Roll 3: Randomly determine a team member. This team member will now be replaced with an equally random box member. The previously boxed member cannot leave the team (unless rolled otherwise) and only if this member dies can the other member who was boxed return to the team.
That's fine... It just took my favourite team member... Molly (Krookodile) was boxed and Senna the Litomith joined the team. She has a terrible nature (Rash) and is like level 0, but I will try not to kill her. ;w; Mollyyyyyyyy
Caught Vivien the Sneasel.
Anistar City Roll 4: Randomly determine a team member. This team member cannot evolve, ever, but also has to remain on the team until dead.
It chose Charon (Wartortle) again. Way to rub it in. :'D :'D :'D
I battled Calem and the Gym trainers, and Senna (Dwebble) and Miriel (Reuniclus) gained some levels, but they're still far from being usable in the battle against the Gym Leader. Time for grinding. ... And of course the next route with the nice high leveled wild Pokémon is locked until you beat the Gym. Let's go back to Frost Cavern, then. ._.
And that's where I am now. To be continued!Team:
Pyroar, Snorlax, Manectric, Wartortle, Reuniclus, DwebbleBox:
Pidgey, Flabébé, Gulpin, Meditie, Wartortle, Mawile, Tyrunt, Dwebble, Throh, Dedenne, Solosis, Pachirisu, Kecleon, Lapras, Mantyke, Remoraid, Skrelp, Carnivine, Karrablast, Stunfisk, Basculin, Murkrow, Klefki, Pumpkaboo, Foongus, Haunter, Krookodile, SneaselDead:
Quilladin, Butterfree, Vivillon, Fletchinder, Grumpig, Lucario.
I did something stupid. Except not really.
Before continuing to Route 10, I remembered that there are two Sky Trainers on Route 8 and went to fight them. Because the dangerous ones with the Emolga and Aerodactyl and stuff don't come until much later. There was nothing unusual with the first one, but the second one's levels were like the trainers you can't reach until you get Surf. 3-4 levels higher than Grant. And the first Pokémon was a Mantyke that proceeded to murder Bianca (Fletchinder) in two turns. ouo
It's a common game design error in Pokémon games that trainers that aren't reachable until a later HM is received have the same levels as the first trainers in the area. (Example: a teenager on Route 5 behind a Cut tree who is lower leveled than the Route 6 trainers.) This Sky Trainer is the only instance I know of where it's the other way around.
Sooooo this is total bullshit. But I signed up for maximum suffering, so I will accept maximum suffering. RIP Bianca.
Route 10 Roll 11: You can't use healing items here.
That's fine, it's a short route.
Caught Kiriri the Electrike
. She joins the team because Electrike is one of my favourite Pokémon and I never get tired of using them. xD She even has a perfect nature: Modest. ... At least it will be perfect when she finally gets a special move in about 5000 levels.
Kiriri's Abilitly Static is very useful for training here, she attracts the normally super rare Emolgas that give a lot of exp.
Geosenge Town Roll 12: You can only use healing items outside of battle.
Well, now I'm looking forward to the battle with the two Lucario even more. It's fine, only four of my team members are weak to fighting. ovo
... There's actually nothing that happened before the battle that I can talk about to increase the suspense. The battle was easy because Lenny (Spoink) beat them in two hits each while they only used Feint. ovob
Route 11 Roll 7: You can catch the first 2 Pokemon here.
Caught Tarek the Throh
and Leyla the Dedenne
. A very good yield. : D
Kiriri evolved into Manectric and Molly evovled into Krokorok.
Reflection Cave Roll 11: You can't use healing items here.
That's terrible. :'D :'D :'D Why? Because there are wild Wobbuffet here, so I need to use Repel the entire time. And I only have 10 Repel. (See, this is why I bought Repels instead of Super Potions the last time I was allowed to buy items.) So I can't just run back to the entry or the healer in the middle of the cave every time a Pokémon needs to be healed between the many hard trainer battles. It's one of the worst possible rolls for Murder Cave. At least I have Repels at all.
Caught Miriel the Solosis
and then started to use Repel.
The cave was a wild ride. I made it through with everyone alive and two Repels left. I then used the last Repels to fetch some items I had missed, but couldn't get to all of them.
Lenny evolved into Grumpig somewhere in there. He doesn't suck anymore, I'm so proud. ;u;
Shalour City Roll 19: Nothing happens.
Can never complain about that. :'D
Also saving the catch here until I get the Good Rod.
Tower of Mastery Roll 11: You can't use healing items here.
Getting that a lot lately. :V But it's okay, Calem is weak, and in the Lucario battle later, you don't have to heal anyway.
Route 12 Roll 11: You can't use healing items here.
Uhhh yeah. This is getting weird, but okay. No problem.
I'm stupid and had Kiriri (Manectric) out front, so I had to catch Josie the Pachirisu
, when there were lots of better Pokémon available. ouo
Trained until Kiriri was finally caught up with the others.
Won the third Badge! Kiriri beat the Mienfoo and the Hawlucha and Lenny (Grumpig) handled the Machoke. Mari evolved into Pyroar somewhere in the Gym.
Got Cross the Lucario
in the Tower of Mastery. He joined the team because while I don't like Lucario that much, I haven't used on in forever and his typing is good for the team. Kieran (Kecleon) was boxed. He will probably come back when someone dies, but he's gonna need some good TMs before he'll be able to something that Herman (Snorlax) can't.
Got Kingsley the Lapras
from the breeder at Route 12 and continued the journey. But I taught Surf to Herman. It's hilarious. :'D
Coumarine City Roll 9: In this area, grass, water and cave levels are each counted as seperate catch chances.
No wild Pokémon here, unfortunately.
Got the fourth Badge! Finally Mari (Pyroar) could do something again. xD Why doesn't Ramos have a Victreebel anyway?
Left Mari and Lenny (Grumpig) in the box, so the others can catch up with their levels. Taught Fly to Cloudy (Pidgey) and took him with me because everyone else who could fly is dead. ouo I'm not going to Azure Bay without a way to fly back now that I don't have Repels anymore.
Azure Bay Roll 18: For all important battles (Team Rocket, Gym Leaders, Rival battles) you will use the following rules: Randomly determine which move you are allowed to use, if you switch you have to randomly determine to which pokemon you switch and if you want to use an item, you have to flip a coin to decide whether you're allowed to use one or not. (Game of Chance Rules by Nonparael)
WELL it's good that there are no such important battles here, then. :'D
Caught Bryanna the Mantyke
I really hate surfing in Tentacool infested waters without Repel. ouo
I also went back to Shalour City and Cyllage City to get my catches there now that I have the Good Rod. Caught Anne the Remoraid
(sweet, now my Mantyke can even evolve without cheating) and Evera the Skrelp
After exploring all the areas that can be reached with Surf, I put the normal team back together and went onwards to Route 13.
Route 13 Roll 6: You can't catch a pokemon here.
Aww. :c First encounter would have been a Trapinch.
To be continued~! Team:
Pyroar, Snorlax, Grumpig, Krokorok, Manectric, LucarioBox:
Pidgey, Flabébé, Gulpin, Meditie, Wartortle, Mawile, Tyrunt, Dwebble, Throh, Dedenne, Solosis, Pachirisu, Kecleon, Lapras, Mantyke, Remoraid, SkrelpDead:
Quilladin, Butterfree, Vivillon, Fletchinder
Welcome back to more suffering! I hope you'll enjoy the stay!
So I trained Kieran (Kecleon) up a bit and he did really well, actually. I had caught him in a Luxury Ball, so he could immediately start using Return. The AI is very bad at dealing with Color Change.
After that, I did the Parfum Palace shenanigans and cleared the rest of Route 6.
Then I went back to Route 7 and caught Herman the Snorlax
. I have never used Snorlax before because I get annoyed with Pokémon that need to much exp, but Herman is very fun with his massive offense and defense. Those 3 normal types on the team tho.
Connecting Cave Roll 13: You can only use healing items inside of battle.
Well, that's not much of a problem.
Caught Tala the Meditite
Route 8 Roll 4: Randomly determine a team member. This team member cannot evolve, ever, but also has to remain on the team until dead.
Annnnd of course Charon (Wartortle) was chosen. No Mega Blastoise for me. :c Maybe he will survive if he gets to hold the Eviolite, but it will not be a fun life.
Caught Lenny the Spoink
, aka the only underwhelming Pokémon you can get here. ovo
Ambrette Town Roll 1: Randomly determine a team member. This team member is now dead.
Now I have 0 butterflies. RIP Saphira (Vivillon).
Everyone in this town is obsessed with rocks, they probably throw them at random Pokémon.
Route 9 Roll 3: Randomly determine a team member. This team member will now be replaced with an equally random box member. The previously boxed member cannot leave the team (unless rolled otherwise) and only if this member dies can the other member who was boxed return to the team.
Charon (Wartortle) was chosen again and gets to leave the team. It's probably for the best. He was replaced with Lenny (Spoink). At least it's the one Pokémon from the box that I haven't used 5000 times before.
Caught Molly the Sandile
and added her to the team as well.
Glittering Cave Roll 11: You can't use healing items here.
Only mildly inconvenient because you can just go outside to have your Pokémon be healed by a ranger. Which I did a lot because I trained up Lenny (Spoink) and it took a while until he stopped to suck.
Caught Rom the Mawile
Got the Jaw Fossil and had it restored to a Tyrunt
that will be named if/when I use it.
Caught Senna the Dwebble
at the beach of Ambrette Town and then continued over Route 8 to Cyllage City.
Cyllage City Roll 14: Buy 10 Items.
Bought some Repels because somehow I hadn't used many of the Super Potions I had gotten from the previous shopping trips. These Item rules aren't so hard after all. ... At the moment. D:
I neither want Luvdisc nor the Steelix that can be traded for one, so I'm saving the catch in this area until I get the Good Rod. Maybe I won't even forget about this now that I wrote it down. : D
Finished the training of Herman (Snorlax), Lenny (Spoink) and Molly (Sandile) to level 25.
Won the second Badge! Molly will be fantastic once she gets some actually good moves.
To be continued. Team:
Fletchinder, Litleo, Kecleon, Snorlax, Spoink, SandileBox:
Pidgey, Flabébé, Gulpin, Meditie, Wartortle, Mawile, Tyrunt, DwebbleDead:
Quilladin, Butterfree, Vivillon
So I finally cracked open my Pokémon Y game that I bought in like ... September (the moment it finally got cheaper) and started a Crazy Dice Nuzlocke. I've been saying for years that XY looks like the perfect game for this ruleset, let's see if that's true. : D
Annnnd I like reading logs of runs with special rulesets and get very disappointed when they're never finished, so I figured I'd write a log, too. Hope it's interesting to some of you. Updates will be at the top, so you don't have to scroll for 3000 years.
The run will probably take a while because I don't really have time for this, but I promise the log will be updated until I either finish or fail spectacularly. Feel free to tell me about your own Crazy Dice war stories if you have done a run like this before!
The character for this is Alanna
, my go-to "Has seen some shit" character. (She's from my Flora Sky Nuzlocke, a terribly ecologically imbalanced region in which ALL THE LEGENDARIES are wreaking havoc, and I would also have used her for the NOCT2 if needed.)
The rules take effect after getting Pokéballs.
The General Rules
- If a Pokémon faints, it's dead.
- Catch only the first Pokémon in each area, except if the die says differently.
- Gift Pokémon don't count and can be received in addition to the catch.
- All Pokémon are nicknamed.
- The only Items that normally can be bought are Pokéballs and TMs. Can only buy other items on die rolls 14/15.
- No growing Berries.
- Battle Style: Set
- Exp Share: On (If you don't like this, you can kindly remove yourself from this page right now, I'm not discussing the way I play a game FOR FUN with anyone, especially not with random strangers.)
- Pokémon-Amie can't be used.
- Super Training can be used to get Evolution Stones, but only by Pokémon that have already maxed out their EVs from battles.
- Each time you enter an area for the FIRST TIME (no re-rolls when you re-enter an area), you roll a die with 20 sides.
The Dice Rolls
- Randomly determine a team member. This team member is now dead. (Ignore if team has only one member.)
- Manually choose a Pokemon. This Pokemon will be killed.
- Randomly determine a team member. This team member will now be replaced with an equally random box member. The previously boxed member cannot leave the team (unless rolled otherwise) and only if this member dies can the other member who was boxed return to the team. (Ignore if there are no boxed Pokemon.)
- Randomly determine a team member. This team member cannot evolve, ever, but also has to remain on the team until dead.
- Randomly determine a team member. This team member is the only one that can be used on this area, until either the member is killed or all important events are done.
- You can't catch a pokemon here.
- You can catch the first 2 Pokemon here.
- You can choose which pokemon you want to catch here.
- In this area, grass, water and cave levels are each counted as seperate catch chances.
- You can catch the first 4 pokemon which you encounter, but you may not weaken them at all.
- You can't use healing items here.
- You can only use healing items outside of battle.
- You can only use healing items inside of battle.
- Buy 10 items.
- Buy 20 items.
- Throw away a random item completely.
- Empty your bag of all items that can be thrown away. (Except Mega Stones.)
- For all important battles (Team Rocket, Gym Leaders, Rival battles) you will use the following rules: Randomly determine which move you are allowed to use, if you switch you have to randomly determine to which pokemon you switch and if you want to use an item, you have to flip a coin to decide whether you're allowed to use one or not. (Game of Chance Rules by Nonparael)
- Nothing happens.
- Choose one Pokemon to resurrect. (You may not save this for later.)
Received my starter, Yanouk the Chespin
. We're off to a great start, he has a terrible nature: Timid. xD
Got Pokéballs. Now the Crazy Dice Rules start.Roll 17: Empty your bag of all items that can be thrown away.
And there go the Pokéballs. :'D
Bought new Pokéballs and caught Orlando the Caterpie
Santalune Forest Roll 7: You can catch the first 2 Pokemon here.
Nice. Caught Bianca the Fletchling
and Saphira the Scatterbug
Orlando evolved into Metapod before leaving the forest.
Route 3 Roll 5: Randomly determine a team member. This team member is the only one that can be used on this area, until either the member is killed or all important events are done.
Bianca (Fletchling) was chosen for this task, and "all important events" means beating all trainers on this route, I guess. So all other team members lost out on a lot of precious exp, but at least Bianca was so strong that she had no problems.
Caught Cloudy the Pidgey
who goes straight to the box because I don't feel like having two butterflies and two birds.
Santalune City Roll 16: Throw away a random item completely.
Annnnd there go all my Pokéballs again. :c
Route 22 Roll 16: Throw away a random item completely.
...I should have spent my money on hats instead of new Pokéballs. WHY CAN'T I HAVE POKÉBALLS
Caught Mari the Litleo
Trained everyone for the Gym. Orlando evolved into Butterfree and Saphira evolved into a beautiful Marine Vivillon because I actually remembered to change the region setting of my 3DS before starting the game for once.
Won the first Badge! Bianca (Fletchling) and Mari (Litleo) beat Viola's Surskit and Vivillon easily.
Route 4 Roll 20: Choose one Pokemon to resurrect. (You may not save this for later.)
Nobody was dead yet, so nothing happened.
Caught Cherry the Flabébé (Red)
. Also boxed because I already used one in my X Nuzlocke and it wasn't that great.
Bianca evolved into Fletchinder.
Lumiose City Roll 17: Empty your bag of all items that can be thrown away.
Set one foot into Lumiose City and apparently got robbed!
Aaaaanyways. Got Charon the Squirtle
from Professor Sycamore and had a full team now.
Yanouk evolved into Quilladin.
Route 5 Roll 15: Buy 20 items.
I only had money for 13 items, but at least I could now have some potions again after being robbed. :V
Caught Penny the Gulpin
Charon evolved into Wartortle.
Camphrier Town Roll 13: You can only use healing items inside of battle.
There are no battles here, so nothing happened.
Went back to Route 5 and grinded everyone to the level of the highest team member at that point, level 19. Because I can't stand it when they're not all the same level for too long haha
Route 7 Roll 1: Randomly determine a team member. This team member is now dead. (Ignore if team has only one member.)
... Yeah. Looks like Yanouk (Quilladin) was crushed to death while inspecting the sleeping Snorlax. I have never lost a starter so early! I knew this would happen, I would have been more surprised if it didn't. ovo
Route 6 Roll 15: Buy 20 items.
Spent all my money on potions and Antidotes and stuff again. Still had enough Pokéballs from all the generous people in Lumiose City.
Parfum Palace Roll 2: Manually choose a Pokemon. This Pokemon will be killed.
That's fine... I never wanted two butterflies anyway, right? RIGHT?! RIP Orlando (Butterfree). I don't know what ate him, but it must have been huge. Damn tourists shouldn't bring their weird Pokémon here.
Went down to Route 6 and caught Kieran the Kecleon
. I heard this is a pretty terrible Pokémon, but I don't have anything else I want to use, so he's on the team now.
Okay, enough dishonorable deaths for today. Team:
Fletchinder, Vivillon, Litleo, Wartortle, KecleonBox:
Pidgey, Flabébé, GulpinDead: